
Repeat the previous steps for the following table: Verify the table looks correct, and then click Load. Table name: Country Currency Format Strings Country In the Create Table dialog, enter the following table name, and then copy and paste the following table: To get started, you first need to add two tables. The sample model doesn't contain all the data necessary to create and use dynamic format strings. After downloading, open the file in Power BI Desktop.

By using the sample model, you can add currency conversion to show converted sales amount by year. You can do just that with the sample Adventure Works 2020 PBIX file available at DAX sample model. The best way to learn about a new feature is to try it yourself. If you want to go back to using a dynamic format string again, you must reenter the DAX expression. Because there's no undo to this action, a dialog appears asking if you want to proceed. To delete the dynamic format string and return to using a static format string, in the Formatting section > Format listbox, select a different format option. Verify your dynamic format string works in a visual. For example, the following expression looks up the currency format string we want from a ‘Country Currency Format Strings’ table: Overwrite the string with a DAX expression that outputs the correct format string for your measure. Whatever the static format string was in use before switching to Dynamic is prepopulated as a string in the DAX formula bar. This drop down is how you can switch between the static measure DAX expression and the dynamic format string DAX expression. A new listbox with Format already selected appears to the left of the DAX formula bar. In the Measure tools ribbon > Formatting section > Format listbox, select Dynamic. In the Data pane, select the measure for which you want to specify a dynamic format string. Create dynamic format strings To create a dynamic format string To learn more, see Calculation groups - Dynamic format strings. The same DAX patterns that work with calculation groups can also be utilized in dynamic format strings for measures, but the scope is limited to individual measures instead of all measures in the model. This applies different format strings to the measure depending on the context.ĭynamic format strings can also be used with calculation groups. When using dynamic format strings, the measure keeps its data type and isn't forced to change to a string data type. That is, with FORMAT even numeric data types are returned as a string, which may not work with visuals that require numeric values, like charts. When in Preview, functionality and documentation are likely to change.ĭynamic format strings overcome an inherent disadvantage of using the FORMAT function.
Map editor how to#
See above on how to create a battle using a custom map.Dynamic format strings for measures is currently in Preview. The team line can’t be edited in map creator mode, but you can edit it once you create a battle using your map. From here you can also edit the team line. Place the units you want in your battle and then click on the cog wheel icon in the top-left corner to save the battle. Then from the main menu, go to Custom Content > Maps > Select a map and then “Play”. How to create a battle using a custom map?įirst create and save your map using the map creator. How to use dispensers and spawners?ĭispensers and spawners need to be connected to a trigger. Once the visual effect is connected to the trigger, the effect will either repeat in intervals (repeater), trigger after a certain amount of time (sequencer) or trigger when units walk over it (trigger).

Click on the trigger first and then click on a visual effect (or a dispenser/spawner) that you’ve placed on the map to connect them. Hover over the trigger with the mouse pointer and press R. Place the trigger where you want it on your map, then press RMB to deselect. Select a trigger from the Props and Decorations menu. Hold Shift and then press E or Q to make it bigger or smaller. Rotating a repeater or sequencer will change the timer. Under the Trigger category, select either the trigger, repeater or sequencer.īefore placing the trigger you can press E and Q to rotate. Press B and go to the “Tools” tab at the top. Sequencer: Use it to trigger a visual effect after a certain amount of time. Repeater: Use it to repeat visual effects on a predetermined timer. Triggers: Trigger visual effects when units walk over them. How to use triggers, repeaters and sequencers? When holding an object, hold Shift and then press Q or E to resize the object. When holding an object, press V to adjust the height of the object. From this screen you can also access tools such as triggers and visual effects. Press B to see all props and decorations. Use 1, 2, 3 and 4 to switch between Place, Utility, Sculpt and Mayhem. Use W, A, S, D, Control and Space to move the camera.
